local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133213338
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 338001
L2_1.gadget_id = 70220069
L3_1 = {}
L3_1.x = -3219.127
L3_1.y = 206.399
L3_1.z = -3381.289
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 69.011
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 12
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 338002
L3_1 = {}
L3_1.x = -3224.24
L3_1.y = 207.122
L3_1.z = -3384.702
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 24.685
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 12
L2_1.tag = 8
L3_1 = {}
L3_1.config_id = 338003
L4_1 = {}
L4_1.x = -3225.145
L4_1.y = 204.919
L4_1.z = -3377.077
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 128.289
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 12
L3_1.tag = 8
L4_1 = {}
L4_1.config_id = 338004
L5_1 = {}
L5_1.x = -3221.891
L5_1.y = 204.923
L5_1.z = -3375.463
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 158.057
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 12
L4_1.tag = 8
L5_1 = {}
L5_1.config_id = 338005
L6_1 = {}
L6_1.x = -3226.431
L6_1.y = 205.998
L6_1.z = -3381.388
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 94.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.area_id = 12
L5_1.tag = 8
L6_1 = {}
L6_1.config_id = 338006
L7_1 = {}
L7_1.x = -3216.803
L7_1.y = 205.182
L7_1.z = -3374.87
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 220.141
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.area_id = 12
L6_1.tag = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
points = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L2_1.pool_id = 1008
L2_1.rand_weight = 100
L3_1 = {}
L3_1.pool_id = 1009
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
monster_pools = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
L1_1 = require
L2_1 = "V2_0/TreasureMapEventV2"
L1_1(L2_1)
